ABOUT
Hey, I'm Katie!
Iām a self-taught UX/UI designer living in Cincinnati. I have three cats, Bootsy, Teddy, and Beanie Baby; a dog, Willow, and I enjoy starting online learning courses. š I also enjoy digital illustration, reading, psychology and philosophy, playing video games, watching TV, studying French, and talking.
TOOLS
Figma for design and low fidelity prototyping
Marvel for high fidelity prototyping
Invision and Craft for design documentation and deliverance
Zeplin and Storybook for design system documentation
UserZoom and Mural for design research
Invision and Whimsical for mind maps, storyboards, and wireframing
HTML5 and CSS3 for front-end web development
Adobe Analytics & Google Analytics for site analytics
Adobe Illustrator and Procreate for digital illustration
Adobe Photoshop and Adobe Lightroom for image manipulation
JIRA for work coordination and management
Ghost for content management systems
TRAINING
User Experience Research and Design Specialization
Certificate, Ongoing, University of Michigan (Coursera)Design Thinking Practitioner
Certificate, 2022, LUMA InstituteHuman-Computer Interaction
Professional Certificate, 2020, Georgia Tech X (edX)Design 101, UX: Research + Strategy, Interaction Design
Certificates, 2019, DesignlabPsychology
Bachelor of Arts, 2015, Oakland University
AFFILIATIONS & MEMBERSHIPS
Membership, The Interaction Design Foundation
Membership, AIGA
A BRIEF INTERNET HISTORY
I've been pushing pixels since 2005. Here are just a few of the different sites I've designed over the years.
Shrines to my favorite Disney movies
Pixel art portfolio (if you can call it that)
Obligatory cat fan page
Book blogs #1-3
Author site
Psychology podcast blog
Like 4 customized Tumblrs at once
Book blog #4
Portfolio (you are here!)
Enamel pin Shopify site
Book blog #5
Personal blog (still active!)
MY PROCESS
A little of this, a little of that. I'm not strict on which phases I conduct, I adapt the process fit the project.
Empathize with Users
By observation, executing a research plan, surveying users, making competitive comparisons, writing user personas, and creating empathy mapsDefine the Problem
With problem statements, requirements definition, storyboarding, referencing accessibility and web standards, and exploring industry trends and best practicesIdeate for Solutions
Through information architecture, planning user flows, drawing rough sketches, mocking up wireframes, and conducting user testingDesign the Prototypes
By crafting pattern libraries, building style guides, prototyping, designing interactions, and user testingMeasure the Results
With analytics, QA tools, user feedback, and enhancement suggestionsIterate with Improvements
At any stage; before and after release